|
rendering of chair: Exploits both waffling and stacked contouring |
Using Grasshopper to generate surfaces for the seat and base, we baked it into rhino. In rhino we offset the surfaces and contoured them. From this model we were able to create a laser cut file in cad. After laying out the pieces we model them to check for continuity and any discrepancies. Here are a few snap shots of what the final chair should look like, however we have made some slight modifications as to how the edge of the seat will look (no exposed rib ends).
Tomorrow we are outputting our chair at 1/2 scale. It will roughly measure 15 inches tall. It will be constructed out of 1/4" MDF and cut using the lasercutter.
|
Chair Rendering: Note the language of bent planes, one clearly defining the base and the other clearly defining the seat. |
No comments:
Post a Comment